Independent game studio · Melbourne

Steam Nintendo Switch Xbox

An indie game studio run by gamers, making the games we want to play.

Available today

On the Nintendo eShop and the Xbox store.

Amazing Chicken AdventuresTrailer
Out NowNintendo Switch · Xbox

Amazing Chicken Adventures

Puzzle Platformer

A super hard, egg-rolling puzzle platformer inspired by retro Nintendo games. Quirky loot, classical music, 2-player couch co-op, and a secret climate-action ending.

BacteriumTrailer
Out NowNintendo Switch

Bacterium

God Game / Simulation

Digital evolution simulator. Play as a genetic architect in a living petri-dish. Organisms with evolving neural network brains compete, mutate and change as you watch.

Shape WarsTrailer
Out NowNintendo Switch

Shape Wars

Action / Arcade

Geometric combat arena. Fast-paced battles against friends or the computer, with satisfying shape-on-shape destruction.

Circuit FlowTrailer
Out NowNintendo Switch

Circuit Flow

Puzzle

Wire-routing puzzle on a circuit board. Draw traces from the board edge to LEDs, speakers, fans and displays, mixing and splitting coloured signals on the way, without crossing a wire.

Coming soon

Next up from Storkworks.

Greenhaus Coming Soon
Simulation / Breeding

Greenhaus

Form follows fruit. Breed for sweetness, juiciness and yield, then keep the seeds – every one carries its parents' traits. A cross grows into what it inherited, and a research lab reads back the traits you cannot see by eye. Soil chemistry, compost, and a climate to hold through storms.

Closer look +Game page
Spellwire Coming Soon
Switch
Puzzle / Battler

Spellwire

A puzzle battler: wire mana through rune stones to build the spell that beats each monster.

Closer look +
Kite Fight Coming Soon
Switch
Kite Fighting / Sports

Kite Fight

Kite fighting on a world tour of festivals: cross lines and cut your rival's string.

Closer look +
Pulse Grid Coming Soon
Switch
Tower Defense / Strategy

Pulse Grid

Hex tower defence: hold the reactor at the centre of the grid, then warp to a bigger board.

Closer look +
Pixel Wars Coming Soon
Switch
Action / Territory

Pixel Wars

Every cell you cross becomes yours: take a world back from the machines, one cell at a time.

Closer look +
Spore Wars Coming Soon
Switch
Action / Split-screen

Spore Wars

Mushroom folk at war in caves you can blow apart, for up to four players on one screen.

Closer look +
Our difference

Software engineers who grew up on games

We grew up with game controllers in our hands, and games are why we started writing code. Thirty years later we still play them, and the games we make are the ones we want to play.

We also specialise in
  • 01IT consultingArchitecture reviews, technology choices and delivery advice for your team.
  • 02Cloud architectureAWS, Azure and Google Cloud platforms, built cloud-native or moved from on-premises.
  • 03DevOps and release engineeringCI/CD, infrastructure as code, zero-downtime deployment.
  • 04High-throughput systemsServices that stay fast and stay up under real load.
  • 05Networking and distributed systemsFleets of connected devices and the infrastructure behind them.
  • 06Agile delivery and leadershipBuilding teams, and shipping on a schedule.
  • 07UX and designInterface design and front-end craft, wireframe to finished screen.
  • 08AI as a tool, not a replacement for creativityWe use it where it saves time, and keep every design decision ourselves.

What we build with

The engines and tools behind our games, and the consoles we make them for.

MonoGameGodotUnityC#BlenderNintendo SwitchXbox Series X|SGenerated worldsDestructible worldsEvolving creaturesSplit-screen co-op